Discussion:
Sky texture naming?
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Mike Barnard
2005-01-06 23:42:25 UTC
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Hi.

Thanks to Peter I've a working sky, but experimenting with the
different sky textures available makes a nice black sky. There must
be a naming convention. Using Peters example of sky_day01_07 there
are six pictures with this in the name. None of them without an "bk"
or "dn" etc in them, yet "sky_day01_07" displays a working sky.
sky_day01_07bk doesn't. I *assume* that to use any particular sky
texture you choose the one you want and enter the name without the
"bk"'s etc.

Not tested with experiments, yet, but there must be a link to a write
up of how this works?
--
Regards from The Pizza Man -UK-

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Peter Lykkegaard
2005-01-06 23:54:11 UTC
Permalink
Post by Mike Barnard
Thanks to Peter I've a working sky, but experimenting with the
different sky textures available makes a nice black sky. There must
be a naming convention. Using Peters example of sky_day01_07 there
are six pictures with this in the name. None of them without an "bk"
or "dn" etc in them, yet "sky_day01_07" displays a working sky.
sky_day01_07bk doesn't. I *assume* that to use any particular sky
texture you choose the one you want and enter the name without the
"bk"'s etc.
Not tested with experiments, yet, but there must be a link to a write
up of how this works?
Ok about to introduce to some more tutorails and stuff :-)
http://www.hl2world.com/wiki/index.php/Category:MappingTutorials

More precise
http://www.hl2world.com/wiki/index.php/Sky_List

Basically the skytexture in source is not one texture as in HL but you have
5-6 different textures one for each side of your cube

- Peter
Mike Barnard (at work)
2005-01-07 13:23:12 UTC
Permalink
On Fri, 7 Jan 2005 00:54:11 +0100, "Peter Lykkegaard"
Post by Peter Lykkegaard
Post by Mike Barnard
Not tested with experiments, yet, but there must be a link to a write
up of how this works?
Ok about to introduce to some more tutorails and stuff :-)
Hehe, should we, er, book a room or something? Wink.
Post by Peter Lykkegaard
http://www.hl2world.com/wiki/index.php/Category:MappingTutorials
Fantastic site.
Post by Peter Lykkegaard
More precise
http://www.hl2world.com/wiki/index.php/Sky_List
Not yet read but bookmarked, thanks.
Post by Peter Lykkegaard
Basically the skytexture in source is not one texture as in HL but you have
5-6 different textures one for each side of your cube
K.
Mike Barnard (at work)
2005-01-07 14:04:56 UTC
Permalink
On Thu, 06 Jan 2005 23:42:25 +0000, Mike Barnard
Post by Mike Barnard
Not tested with experiments, yet, but there must be a link to a write
up of how this works?
http://www.hl2world.com/wiki/index.php/Light:_Adding_sun_light

That helps loads!
Peter Lykkegaard
2005-01-07 14:25:48 UTC
Permalink
Post by Mike Barnard (at work)
http://www.hl2world.com/wiki/index.php/Light:_Adding_sun_light
That helps loads!
Interested in sunlight?

Play with the env_sun entity
http://www.hl2world.com/wiki/index.php/Env_sun
http://www.snarkpit.com/editing.php?page=tutorials&game=HL2&id=116


- Peter

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